Subject: MYSTARA-L Digest - 26 Apr 2004 to 27 Apr 2004 (#2004-92)
From: Automatic digest processor <LISTSERV@ORACLE.WIZARDS.COM>
Date: 28/04/2004, 17:00
To: Recipients of MYSTARA-L digests <MYSTARA-L@ORACLE.WIZARDS.COM>
Reply-to: Mystara RPG Discussion

There are 3 messages totalling 177 lines in this issue.

Topics of the day:

 1. HackWurld of Mystaros Once Again Under Development (3)

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Date:    Tue, 27 Apr 2004 12:12:14 +0200
From:    Francesco Defferrari <sturm@LIBERO.IT>
Subject: Re: HackWurld of Mystaros Once Again Under Development

----- Original Message -----
From: "James Mishler" <jamesmishler@ATTGLOBAL.NET>
To: <MYSTARA-L@ORACLE.WIZARDS.COM>
> Hello all,
> I am once again on the HackWurld of Mystaros project for Kenzer &
> Company.

I'm very happy to hear that. Good work!
bye
Francesco

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Date:    Tue, 27 Apr 2004 14:36:02 +0200
From:    =?iso-8859-1?q?Havard=20Faanes?= <havardfaa@YAHOO.NO>
Subject: Re: HackWurld of Mystaros Once Again Under Development

Well, I for one can't wait to see this product hit the
shelves. Who knows, perhaps a successful HackMaster
release will spark the idea of a later 3e adaption of
Mystara? James, keep this in mind for later. Maybe you
can convince someone to pay you twice for the same
product... ;)

As for when the book will be out, we havent been
Mystara fans today if we didnt have any patience...

Mystara Lives...

Havard

--- James Mishler <jamesmishler@ATTGLOBAL.NET> skrev:
> Hello all,
>
> I am once again on the HackWurld of Mystaros project
> for Kenzer &
> Company. For those who do not know of it, the
> HackWurld of Mystaros is
> the "Hacked" version of the Known World of Mystara
> for the HackMaster
> role-playing game. I began work on this last year,
> and then a lot of
> personal issues intervened. But that is all over
> now. I am once again fully
> employed, yet am able to pick up the HackWurld again
> on a freelance
> basis. Once I am settled in at my new location I
> will concentrate all my free
> energies on getting the HackWurld completed.
>
> You will note that the HackWurld is not on Kenzer &
> Company's schedule.
> This is because they and I do not want to disappoint
> anyone by missing a
> deadline; between this being developed as a
> freelance project and the
> necessities of working with a licensed project,
> schedules can all too easily
> go to hell. Thus a release date for the project will
> not be announced until
> Kenzer & Company has a near 100% certainty of that
> date (with some
> damn good modifiers in their favor, to boot).
>
> As to the project itself, the book has gone from a
> 256-page "everything
> you needed to know about the whole setting" monster
> to what is
> essentially a 96-page "Gamemaster's Guide to the
> HackWurld Proper". It
> will contain all the basics a GM needs to run a
> campaign in the core region
> (the "Known World" area of the original map), and
> also have enough
> information on the different cultures of humans,
> elves, dwarves, halflings,
> gnomes, and humanoids to enable a player to play a
> distinctively "HackWurld" character. From Belcadiz
> Elf to Dymrak Goblin,
> Thyatian Legionaire to Atruaghin Barbarian, enough
> detail will be included
> to make your character definitively HackWurld in
> nature.
>
> It will be up to you fellow Mystaraphiles,
> HackMaster Fans, and others
> interested in adventure game settings, and your
> combined purchasing
> power to determine whether further supplements will
> be released, such as
> one covering Sind and the Great Waste, or the
> Alphatian Empire, or Hule
> and the Savage Coast. So I am doing my best to make
> sure that that this
> book will appeal to those who already love Mystara,
> those who already
> love HackMaster, and those who simply are looking
> for a kick-ass fantasy
> game setting. A tall order, indeed. I will update
> developments as
> development warrants.
>
> As a side note, for those who enjoy my earlier work,
> my day job is once
> again in publishing. Yes, more of my words in print.
> I am an Associate
> Editor for Comics Buyer's Guide at Krause
> Publications. Currently CBG is a
> 52-page weekly tabloid magazine that covers comic
> books; starting in June
> we go to a monthly 244-page format. I am essentially
> responsible for our
> cover article, plus the rest of the leading
> articles; these cover everything
> from comic book related movies, to comic book
> characters, to comic book
> pop culture. I also cover the sections related to
> comic book based games,
> including collectible miniature games, collectible
> card games, and role-
> playing games. So please, by all means, check us out
> at your local comic
> book shop, and soon on newsstands nationwide.
>
> James "Mystaros" Mishler
> jamesmishler at attglobal dot net
>
>
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=====
***
HÃ¥vard R. Faanes
www.stud.ntnu.no/~havardfa

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Date:    Wed, 28 Apr 2004 08:41:43 +1200
From:    Chris Furneaux <c_furneaux@PARADISE.NET.NZ>
Subject: Re: HackWurld of Mystaros Once Again Under Development

Quoting James Mishler <jamesmishler@ATTGLOBAL.NET>:
> I am once again on the HackWurld of Mystaros project for Kenzer &
> Company.

I'm glad to hear it's back on the books. Pity about the reduction in size but
it makes your life easyer too I guess. And posibly it's chance of success
better (being more accessable). Good luck.

Chris.

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End of MYSTARA-L Digest - 26 Apr 2004 to 27 Apr 2004 (#2004-92)
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