steel and iron?

Post/Author/DateTimePost
#1

zombiegleemax

Jul 23, 2003 19:13:29
What are the differences between steel and iron?

I'm playing a vampire from Athas (I'm aware that they don't normally exist there, so don't bother pointing that out. ;) ), and to give an Athasian vamp DR 10/silver and magic means I'll pretty much NEVER take weapon damage.

So my DM and I are wondering...should my DR be ignored by steel weapons, or iron weapons?

Do Athasians even have the ability to make steel?
#2

xlorepdarkhelm_dup

Jul 23, 2003 20:18:00
Well, for one thing, Iron is an element, while steel is an alloy, made up of several elements to improve the metal on the whole. Steel does include iron in it, but it also commonly includes nickel, some includes titantium, and many other metals. In color, generally speaking, iron is blackish, while steel is more of a dull silver/gray with occasionally a feint bluish tint to it. Weight wise, steel can be usually made lighter than iron, as the alloy's atomic lattice structure has commonly more space between the atoms than iron itself - however, some steels are heavier, some are lighter. There are a multitude of differnt alloys which are all called "steel" - some have radically different designs, however most follow these guidelines.

In regards to roleplaying games, steel and iron are different enough (as I outlined some of the real-world differences above) to be counted as different materials. With weapons, steel tends to hold an edge better than iron does, and iron weapons are usually heavier than their steel counterparts. Iron armor is good primarily to make you into an oven, and probably provides slightly better protection than bronze, plus there's the whole heat issue. I would say that for DR's, steel doesn't equal iron, or vice versa. Now, as steel is very rare on Athas, and commonly used to negate DR for many things, including some of the undead DR's if memory serves, I'd say the ruling has some very strong justification for allowing steel to negate, then again, vampires don't exist on Athas (and I'm not entirely certian if they would want to, what with the whole desert thing, and really strong sunlight and all) in the "core" Athasian system, or the 2nd Ed. books, the decision should fall square on your DM.
#3

star_gazer_02

Jul 24, 2003 3:46:35
I have a bit of a different take than xlorep.

Iron and Steel... yeah, there's a real world difference, but if you can smelt one, you can smelt the other: Take iron, add carbon, voila, steel (yes, I know there's more going on than that, but why get into that level of detail in a role-playing game?). What's going to happen is that iron and steel are going to be used for the applications that they are best suited for. Give your vampire "DR XX/Metal OR Magic" if you're playing 3.5 because (and someone correct me if I'm wrong) the 'lesser' DR types are no longer trumped by magic. DR 5/silver now means just that, if it's not silver, it's subject to the DR. If you're not playing 3.5 give your vampire DR XX/metal. If you make the assumption that silvered metals (which by the way, make really crappy alloys, further excaberating the idea of differentiating between iron and steel) are about as rare on other worlds as plain old metal ones are on Athas, then you've got it about right.

It's appropriate in metal rich worlds to differentiate a bit, especially for 'historical' reasons, silvered weapons and weapons made of cold-forged iron come to mind, but on Athas, I wouldn't go further than just specifying 'metal'.

Oh, and don't worry about the 'vampire' thing, that's a hold out from 2e because 2e didn't have the concept of the template and the creators of Athas wanted to uniquify Athasian undead. Given that Vampire is a template, there's absolutely no reason whatsoever that a creature with vampire-like powers can't exist on Athas.
#4

zombiegleemax

Jul 24, 2003 3:54:26
Well, my DM ruled that Vampires don't technically exist on Athas...

But then, my character isn't originally FROM Athas. He was actually drawn into the world world by Dregoth, who made use of his planar gate.

Dregoth is expanding his influence into the planes...
#5

xlorepdarkhelm_dup

Jul 24, 2003 11:20:47
Originally posted by Star Gazer
I have a bit of a different take than xlorep.

Iron and Steel... yeah, there's a real world difference, but if you can smelt one, you can smelt the other: Take iron, add carbon, voila, steel (yes, I know there's more going on than that, but why get into that level of detail in a role-playing game?). What's going to happen is that iron and steel are going to be used for the applications that they are best suited for. Give your vampire "DR XX/Metal OR Magic" if you're playing 3.5 because (and someone correct me if I'm wrong) the 'lesser' DR types are no longer trumped by magic. DR 5/silver now means just that, if it's not silver, it's subject to the DR. If you're not playing 3.5 give your vampire DR XX/metal. If you make the assumption that silvered metals (which by the way, make really crappy alloys, further excaberating the idea of differentiating between iron and steel) are about as rare on other worlds as plain old metal ones are on Athas, then you've got it about right.

Well, to each their own. For me, I see that in Athas, there is a working iron mine, and steel is still extremely rare on Athas (in just about every book I've seen, that is pointed out time and again), even compared to iron in general, so that would lead me as well to believe that iron and steel would be two different DR's. Steel does take a bit more work to make than iron, but generally speaking, is well worth the extra work.

It's appropriate in metal rich worlds to differentiate a bit, especially for 'historical' reasons, silvered weapons and weapons made of cold-forged iron come to mind, but on Athas, I wouldn't go further than just specifying 'metal'.

I would, but that just means my characters have an even harder time getting the matierials to combat DR's. Then again, my players all agree it matters little now, as most DR's fall within the 5, 10 or 15 marks, it's not impossible to just cope with it and fight it out regardless of material - just makes things a little more tough, not unconquerable.

Oh, and don't worry about the 'vampire' thing, that's a hold out from 2e because 2e didn't have the concept of the template and the creators of Athas wanted to uniquify Athasian undead. Given that Vampire is a template, there's absolutely no reason whatsoever that a creature with vampire-like powers can't exist on Athas.

I'd allow that, only if I overhauled the vampire template to come more in-line with the other Athasian undead - then again, after that happened, it really wouldn't be a vampire, now would it? Any more than a Kaisharga is really a Lich... Didn't say they couldn't be used, just that in their MM state, vampires really don't cut it IMHO.
#6

zombiegleemax

Jul 24, 2003 11:46:13
Originally posted by Star Gazer
Oh, and don't worry about the 'vampire' thing, that's a hold out from 2e because 2e didn't have the concept of the template and the creators of Athas wanted to uniquify Athasian undead. Given that Vampire is a template, there's absolutely no reason whatsoever that a creature with vampire-like powers can't exist on Athas.

The sun maybe? :D

One more thing: garlic is fine. Chocolate is fine, too. But together it's awful. Vampire is cool. Athas is great. But together...
#7

jon_oracle_of_athas

Jul 24, 2003 12:51:53
*evil chuckle*
#8

zombiegleemax

Jul 24, 2003 14:30:08
Cloak of Dark Power, FRCS, pg 68.

"Cloak of dark power creates a dusky haze around the subject. The haze does not interfere with vision, but the subject and anything she wears or carries is protected from the effects of full sunlight, even under the open, daytime sky of the surface world.
The subject also recieves a +4 resistance bonus on saves against light and darkness spells or effects."

Just slap that on a cloak/amulet/ring...whatever strikes your fancy really, and you're good to go...as long as no one dispels it or casts daylight on it... Furthermore, my cloak is glamered to look like I'm wearing a white cloak and scale mail (I'm not on Athas, so that's not particularly noteworthy). No haze, no suspicion. Unless someone casts true seeing, but how many people can do THAT?

I pretty much stay out of the sun, but if I HAVE to, I can flit about during the day with minimal problems...and as I'm no longer on Athas, the sun isn't nearly as oppressive. ;)
#9

xlorepdarkhelm_dup

Jul 24, 2003 23:36:47
let's not forget that (all?) undead types on Athas have a select number of specific abilities that they have "standard" then also roll on a select set of abilities that are "random"... Luckily, almost all the Undead for DS are templates (thanks to the foresight of whoever did it), but Athasian undead really are a different breed of undead when compared to similar types found on other worlds.... much like most of the PC races.
#10

star_gazer_02

Jul 25, 2003 6:28:16
Has anyone converted to templates all the neat undead beasties in DSMM2: Terrors Beyond Tyr? If not, when I'm done w/ the magic items, I would be happy to. Though my copy of the book seems to be missing the random chart for undead abilities... anyone know if there's an errata for that?

I think that was what attracted me the most to DS, unique undead. Sure skeletons are nice, but there's nothing like meeting an old friend of yours, with a rotting carcass and some verrry evil intentions towards you and all living things... he he he.
#11

gab

Jul 25, 2003 7:39:29
Er, all undead from DSMM2 are in Terrors of the Dead Lands...