Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links



Automaton (Blacklore Valley)

by Jamie Baty

HW 22
Medium Construct
Hit Dice: 2d10+20 (31 hp)
Initiative: +0
Speed: 30 ft. (6 squares) (can't run)
Armour Class: 15 (+5 natural), touch 10, flat-footed 15
Base Attack/Grapple: +1/+5
Attack: Slam +5 melee (1d6 +4)
Full Attack: 2 Slam +5 melee (1d6 +4)
Space/Reach: 5 ft. /5 ft.
Special Attacks: -
Special Qualities: Construct traits, darkvision 60ft., low-light vision
Saves: Fort +0, Ref +0, Will +0
Abilities: Str 19, Dex 11, Con -, Int -, Wis 10, Cha 10
Skills:
Feats: Power Attack
Environment: Blacklore Valley
Organisation: Solitary, Pair, or Troop (20-40)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 3-4 HD (Medium); 5-6 HD (Large)
Level Adjustment: -

This robot looks vaguely like an elf or human. It and others like it are doing everyday, menial tasks for the elves of the valley.

Automatons are the magically powered robots of the Blacklore elves. They do all of the labour and menial tasks of the elves, and may act as security tasks as well. Most are man-sized, but larger ones exist that serve as transports for lazy elves. These constructs do not function outside of the Blacklore valley in Hollow World.

Combat
Automatons attack with by flailing their arms. They do not attack unless ordered to by their elven masters, or if they have security programming and they or the elves are being threatened.