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Beasthunter

by John Walter Biles

Beasthunter, Elven Clanmaster of Clan Long Runner, Level 12 Elite Brute
Medium fey Humanoid XP 1400
Aura 5; all non-Elven allies gain +1 to Perception (racial bonus)
Initiative +13 Senses Perception +17; low-light vision
HP 300; Bloodied 150
AC 26; Fortitude 27, Reflex 28, Will 24
Saving Throws +2 Action Points 1
Speed 7
m Bastard Sword (standard; at-will) | Martial, Weapon
+15 vs. AC; 2d10+5 damage and Mark Crit: 25+2d8
r Burning Hands (standard; at-will) | Arcane, Fire
Close Burst 3; +13 vs. Reflex; 1d8+5 Fire and 5 ongoing Fire damage (save ends)
M Reaping Strike (standard; at-will) | Martial, Weapon
+15 vs. AC; 2d10+5 damage and Mark. Miss: 5 damage Crit: 25+2d8
M Cleave (standard; at-will) | Martial, Weapon
+15 vs. AC; 2d10+5 damage and Mark. Secondary Target: 5 damage and Mark. Crit: 25+2d8
Reckless (Free Action; at-will)
When making a melee attack, he can add +4 to damage at a cost of –2 to his AC until the end of his next turn.
Precision Cut (standard; Refresh 5-6)
This may be used as an opportunity attack; +13 vs. Reflex; 4d10+5 damage
Fantastic Flourish (Minor, Refresh 5-6)
Ranged 5; Upon making a successful melee attack with his bastard sword, he marks a different foe until the end of his next turn.
Menacing Stance (Minor, Daily)
Until the stance ends, whenever an enemy marked by you makes an attack that doesn’t include you as a target, that enemy grants combat advantage to your allies until the start of its next turn.
Steel Defence Action: When he spends an action point for an extra action, he gains +4 to AC and Reflex until the end of his next turn.
Steel Grace: He can use Reaping Strike on a Charge action.
Combat Superiority
+4 to Hit with opportunity attacks; anyone hit by his opportunity attack immediately stops moving, if a move provoked the attack. Also, thanks to his Heavy Blade Opportunity feat, he can use Cleave and Reaping Strike for opportunity attacks
Ghost Sounds
As per the Wizard Cantrip
Elven Accuracy (free; encounter)
The elf can reroll an attack roll, adding +2. It must use the second roll, even if it’s lower.
Wild Step
The elf ignores difficult terrain when it shifts.
Light Step
He adds +1 to the Overland movement of himself and all allies when making long treks.
Alignment Good Languages Common, Elven
Skills Athletics +14, Endurance +16, Nature+17, Stealth +18
Str 17 (+9) Dex 24 (+13) Wis 18 (+10)
Con 20 (+11) Int 16 (+9) Cha 21 (+11)
Equipment Leather Armour, Reckless Bastard Sword +2

Beasthunter is the mighty leader of the Long Runner Clan and its oldest member still healthy enough to lead. He is a powerful warrior and skilled hunter who would, ideally, rather spend his time hunting in the forest than dealing with politics. He would prefer to keep all non-Elves or Eladrin out of Alfheim, though he is not hateful about it, just cautious. He might, over a few decades, eventually warm up to members of other races. He is very brave, maybe a little too much so for his own good.