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Coltpixie

by Robert J Schwalb

Medium Fey

 

Hit Dice:

3d6 (9 hp)

Initiative:

+5

Speed:

230 feet

AC:

15 (+4 natural, +1 Dex)

Attacks:

2 hooves +1 melee

Damage:

hoof 1d3

Face/Reach:

5 ft. by 5 ft./ 5 ft.

Special Attacks:

-

Special Qualities:

Spell-like abilities, Immunities, Low-light Vision

Saves:

Fort+1 Ref+4 Will+3

Abilities:

Str 11, Dex 13, Con 11, Int 7, Wis 11, Cha 12

Skills:

Animal Empathy+4, Intuit Direction+3, Knowledge (Nature)+1, Listen+3, Spot+3, Sense Motive+3, Wilderness Lore+3

Feats:

Improved Initiative

 

 

Climate/Terrain:

Any Fey realm.

Organisation:

Solitary

Challenge Rating:

1

Treasure:

None

Alignment:

Usually Chaotic Neutral

Advancement:

4-6 HD (Medium)

The Coltpixie is an enchanted pony or horse, distantly related to the unicorn. Rarely spotted due to their seclusion, but more precisely their immense speed makes them difficult to see. Coltpixies often carry the "wee folk," but may grow in size to carry any rider. In addition to altering their size, Coltpixies may also change their colouring, which is often a gaudy hue for their manes and tails. These fey creatures have no language of their own, but may communicate in the language of horses.

Combat

Coltpixies will avoid combat in almost every case, choosing flight over fighting.

Spell-like Abilities: At will- Invisible, Enlarge, and Reduce all as if they were 15th level sorcerers.

Immunities: Coltpixies are immune to sleep spells and effects. They receive a +2 racial bonus to save against Enchantment spells or effects.