Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links



Coltpixy

by Jamie Baty

DMR2 22, PC1
Large Fey
Hit Dice: 3d6+3 (13 hp)
Initiative: +3 (+3 Dex)
Speed: 250 ft. (50 squares)
Armour Class: 14 (-1 size, +3 Dex, +2 natural), touch 12, flat-footed 11
Base Attack/Grapple: +1/+7
Attack: Hoof +2 melee (1d6 +2)
Full Attack: 2 Hooves +2 melee (1d6 +2)
Space/Reach: 10 ft. /5 ft.
Special Attacks: -
Special Qualities: Alter size, Change colour, invisibility to mortals, low-light vision, resistance to sleep and charm, unimpeded movement
Saves: Fort +2, Ref +6, Will +5
Abilities: Str 14, Dex 17, Con 13, Int 7, Wis 14, Cha 14
Skills: Balance +7, Hide +3, Jump +6, Listen +6, Spot +6, Survival +6
Feats: Endurance, Run
Environment: Any land
Organisation: Solitary
Challenge Rating: 2
Treasure: None
Alignment: Usually chaotic neutral
Advancement: -
Level Adjustment: -

The coltpixy is an enchanted pony or horse, distantly related to the unicorn. Adventurers who spy this rare creature usually find it in the service of important fairies (brownies, leprechauns, pixies, sprites, and other "wee folk").
To accommodate the size of their riders, coltpixies can alter their own size from that of the largest horse to but a single hand high. They also can change their coloration, and frequently have gaudy manes and tails that complement their riders' attire.
The wee folk of Mystara domesticated coltpixies in years before memory. The coltpixies' magical ability to alter their size makes them perfect steeds, and their ability to change colour delights the whimsy of fairies. All of the most important fairies ride coltpixies, regarding these intelligent creatures as friends and companions. In turn, coltpixies reward their masters with steadfast loyalty and obedience.
Wild coltpixies, which are always chaotic neutral in alignment, delight in leading normal horses astray in the bedevilment of their mortal riders; but like their domesticated cousins, they are generally shy and gentle. If explicitly commanded by its fey master to do so, a coltpixy will carry a normal human or demihuman, but never for too long a period of time.
No one is quite sure how coltpixies came into being. Sages speculate that they may once have been normal horses or ponies, but long exposure to the fey magic turned them into more wondrous creatures. Or perhaps the reverse is true, and common horses are descended from their faerie counterparts.
Coltpixies do not have a language of their own, but they can communicate in the language of horses.

Combat
Although they loathe fighting, coltpixies boast sturdy hooves that can cause serious harm in combat. Given the choice of escape or battle, wild coltpixies will flee and coltpixy mounts will do the bidding of its rider.

Alter Size (Su): A coltpixy may, at will, change its size to tiny, small, medium or large in order to accommodate a variety of different fey riders. The coltpixy gains all the bonuses and suffers any penalties associated with its new size. The size change takes one full round.

Change Colour (Su): At will, a coltpixy may change its colour to any it desires. The coltpixy may use this ability to better blend in with its surrounding environment, granting it a +8 bonus to Hide checks.

Invisibility to Mortals (Su): At will, a coltpixy may become invisible. The coltpixy is only invisible to mortals- fairies, other coltpixies, and mortals with Second Sight are unaffected by the invisibility and may still see the coltpixy.

Resistance to Sleep and Charm (Ex): Coltpixies receive a +5 racial bonus to all saving throws made to resist all sleep, charm and dominate effects.

Unimpeded Movement (Ex): A coltpixy suffers no movement penalties for moving through brush, rough terrain, bogs or water.

Carrying Capacity: A coltpixy (while large size) can carry 174lbs as a light load, 175 to 348lbs as a medium load and 349 to 525lbs as a heavy load.