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Fighter: Gaucho 5E conversion

by argentmantle

Very very rough, very very not playtested.

Home on the grasslands of the Savage Coast’s eastern lands, the Gauchos tend to herds of animals, living off the lands for weeks, than heading into town to spend their pay before heading back out into the wilds. They are comfortable on horseback and are skilled at using a rope in their daily lives.

Gaucho Features
Fighter Level Feature
3rd Bonus Proficiency, Rope Trick, Born to the Saddle
7th Living in the Saddle
10th Strength of the Horse
15th Lasso
18th Same Mind

Bonus Proficiency
When you choose this archetype at 3rd level, you gain proficiency in one of the following skills of your choice: Animal Handling or Survival.

Rope Trick
At third level, a Gaucho may use a 10-foot or longer piece of rope as a whip or shape it into a lasso. When you hit a target using a rope, lasso, or whip, you can attempt to grapple it at any target within your reach as a bonus action.

Born to the Saddle
Starting at 3rd level, your mastery as a rider becomes apparent. You have advantage on saving throws made to avoid falling off your mount. If you fall off your mount and descend no more than 10 feet, you can land on your feet if you’re not incapacitated.
Finally, mounting or dismounting a creature costs you only 5 feet of movement, rather than half your speed.

Living in the Saddle
Starting at 7th level, your time in the saddle has paid off. Your proficiency bonus is doubled when using the Animal Handling skill.
While mounted, you can roll your Animal Handling for any Athletics check.

Strength of a Horse
Starting at 10th level, you may now add your mount’s Strength modifier to any melee weapon damage or grappling check while mounted. If using a whip or rope while mounted and the gaucho hits, they can attempt to knock the target down. if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you knock the target prone.

Lasso
At 15th level, If you have a target grappled with a whip or rope, you can use your action to try to pin a creature grappled by you. To do so, make another grapple check. If you succeed, target is restrained until the grapple ends.

Same Mind
For the purposes of Moving a Grappled Creature or Shoving a Creature while mounted, you count as the same size as your mount. While using a whip, rope, or lasso, you can Shove a grappled creature 10 feet.