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The Halfling Character Class - Revised

by Jim Bobb

In my OD&D campaign, the demihuman classes have been expanded to allow their players more of a chance to participate in the higher level games in the CM and M series of adventures. As with the revised Elf Class and Dwarf Class, the revised Halfling Class as given in the Rules Cyclopaedia, p26 is unchanged, except as outlined below.

Halfling Experience Table - Revised


Level Experience Hit Dice Move Silently Hide in Shadows
1 0 1d6 25% 15%
2 2,000 2d6 35% 24%
3 4,000 3d6 44% 32%
4 8,000 4d6 52% 38%
5 16,000 5d6 58% 44%
6 32,000 6d6 64% 50%
7 64,000 7d6 68% 56%
8 120,000 8d6 72% 60%
9 600,000 9d6 76% 64%
10 1,200,000 9d6+2 80% 68%
11 1,800,000 9d6+4 84% 72%
12 2,400,000 9d6+6 88% 76%
13* 3,000,000 9d6+8 90% 80%
14** 3,600,000 9d6+10 92% 84%

* This level can only be gained by the use of a Wish spell (RC p61) or by an Immortal using the Bestow spell (CotI p62) on the character.
** This level can only be gained by an Immortal using a Bestow spell on the character.

Halfling Saving Throw Table - Revised


Level Death Ray or Poison Magic Wands Paralysis or Petrify Breath Weapon Rod, Staff or Spell
1-4 8 9 10 13 12
5-8 5 6 7 9 8
9+ 2 3 4 5 4

Halfling Attack Rolls Table - Revised


AC:
Level 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9
1-3 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 21 22 23 24
4-6 8 9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 21 22
7-9 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20
10-12 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 20 20
13-14 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20