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Hosadus

by Ray Allen

The Master of the Desert Nomads (Hosadus), male human Clr14: CR 14; Size M (6 ft., 2 in. tall); HD 14d8; hp 60; Init +3; Spd 30 ft.; AC 21; BAB +10/+5; SV Fort +13, Ref +7, Will +13; AL LE; Str 16 (+3), Dex 16 (+3), Con 18 (+4), Int 13 (+1), Wis 18 (+4), Cha18 (+4)

Languages Spoken: Common, Hulean.

Skills: Appraise +6, Balance +3, Bluff +7, Climb +6, Concentration +4, Diplomacy +4, Disguise +4, Escape Artist +3, Gather Information +6, Heal +4, Hide +3, Intimidate +4, Jump +8, Knowledge (Religion) +5, Knowledge (Local) +6, Listen +4, Move Silently +3, Ride +8, Search +1, Sense Motive +4, Spellcraft +1, Spot +9, Survival +4, Swim +3, Use Rope +3

Feats: Extend Spell, Heighten Spell, Improved Turning, Leadership, Lightning Reflexes, Persuasive.

Cleric Spells Per Day: 5+4/5/4/4/4/3

First Level: bless, blight, cause fear, command, divine favour, light, darkness, protection from good, cause fear
Second Level: death knell, hold person, silence, sound burst, spiritual weapon
Third Level: animate dead, blindness, dispel magic, searing light
Fourth Level: air walk, death ward, giant vermin, spell immunity,
Fifth Level: command, greater, flame strike, insect plague, slay living
Sixth Level: animate objects, blade barrier, word of recall