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Tree Spirit (Jautama)

by Jamie Baty

HWA3 35
Gargantuan Undead (Incorporeal)
Hit Dice: 10d12 (65 hp)
Initiative: +3 (+3 Dex)
Speed: 60 ft. (12 squares)
Armour Class: 17 (-4 size, +3 Dex, +8 Deflection), touch 9, flat-footed 14
Base Attack/Grapple: +5/+17
Attack: Bite +4 melee (1d10)
Full Attack: Bite +4 melee (1d10)
Space/Reach: 20 ft. /15 ft.
Special Attacks: ---
Special Qualities: Darkvision 60ft., Immunity to Cold, tree bound, turn immunity, undead traits
Saves: Fort +3, Ref +6, Will +11
Abilities: Str -, Dex 17, Con -, Int 20, Wis 19, Cha 22
Skills: Diplomacy +21, Gather Information +21, Intimidate +21, Knowledge (local) +18, Knowledge (religion) +18, Listen +17, Sense Motive +17, Spellcraft +18, Spot +17
Feats: Cleave, Combat Reflexes, Dodge, Power Attack
Environment: Any land
Organisation: Solitary
Challenge Rating: 8
Treasure: None
Alignment: Always neutral evil
Advancement: ---
Level Adjustment: ---

Jautama was a cleric of Ilsundal that was expelled from the order due to disobedience. Bitter and angry, Jautama renounced Ilsundal as a false entity at the base of a mangrove tree.
Ilsundal responded by transforming Jautama into a loathsome tree spirit in the form of a serpent and bound it to the mangrove tree.
Jautama's Tree Spirit is a monstrous looking creature, resembling a ghostly white cobra with a human skull for a head. The creature is 50ft long and its tail is fused to the trunk of the tree. This form only appears when the tree or white cobras around the tree are attacked or threatened. It will appear in 1d4+1 rounds when that occurs, accompanied by an aura of blue light enveloping the tree, ground tremors, the violent swaying of the tree limbs, and the flight of the white cobras to their underground lair.
If the Tree Spirit is destroyed, it dissipates in a flash of blue light, and the tree crumbles into a mound black ash.

Combat
Jautama the Tree Spirit attacks viciously and will kill any creature that threatens its existence and worship. Due to being bound to the tree, it cannot attack any creature beyond a 50ft radius centred on the tree. Should all its foes leave that area, Jautama will withdraw into the tree until they are close enough to attack again.

Immunity to Cold (Ex): The Tree Spirit has 100% immunity to all damage from cold, whether normal or magical.

Tree Bound (Su): The Tree Spirit is bound to its tree. As long as the tree lives, the Tree Spirit has Fast Healing 10. If the tree is engulfed in flames (2d4+2 rounds after being set on fire) or otherwise destroyed, the Tree Spirit automatically loses 2d6 hp per round. The tree is AC14, has a hardness of 5 and possesses 50 hp.

Turn Immunity (Ex): The Tree Spirit cannot be turned, rebuked, commanded or destroyed by a cleric.

Incorporeal Subtype: Can be harmed only by other incorporeal creatures, +1 or better magic weapons, or magic, with a 50% chance to ignore any damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armour. Always moves silently. Melee attacks use Dexterity modifier since they do not possess a Strength score. Please see the 3.5E Monster Manual for additional information on incorporeal traits.

Undead Traits: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a fortitude save unless it also works on objects. Not subject to critical hits, subdual damage, ability damage, ability drain, energy drain, or death from massive damage. It cannot be raised, and resurrection works only if it is willing. The creature has darkvision 60 ft. unless otherwise noted.