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Korotiku Spell List

by Sheldon Morris

Korotiku (Hierarch of the Sphere of Thought)

Domains: Chaos, Illusion, Sphere of Thought, Trickery*, Truth*

Special Clerical Powers: Bluff, Disguise and Hide are class skills.

0-Level Cleric Spells (Orisons)
Create Water
Cure Minor Wounds
Detect Magic
Detect Poison
Guidance
Inflict Minor Wounds
Light
Mending
Purify Food and Drink
Read Magic
Resistance
Virtue

1st-Level Cleric Spells
Comprehend Languages
Deathwatch
Detect Law
Detect Secret Doors
Disguise Self
Entangle
Faerie Fire
Hide from Undead
Obscuring Mist
Protection from Law
Silent Image
Ventriloquism

2nd-Level Cleric Spells
Detect Thoughts
Invisibility
Minor Image
Owl's Wisdom
Resist Energy
Shatter
Spider Climb
Spiritual Weapon
Status
Undetectable Alignment
Whispering Wind
Zone of Truth

3rd-Level Cleric Spells
Clairaudience/Clairvoyance
Dispel Magic
Displacement
Glibness
Invisibility Purge
Locate Object
Magic Circle against Law
Nondetection
Obscure Object
Sculpt Sound
Speak with Dead
Wind Wall

4th-Level Cleric Spells
Air Walk
Chaos Hammer
Detect Scrying
Discern Lies
Divination
Giant Vermin**
Hallucinatory Terrain
Modify Memory
Phantasmal Killer
Planar Ally, Lesser
Sending
Tongues

5th-Level Cleric Spells
Break Enchantment
Commune
Control Winds
Dispel Law
Dream
False Vision
Insect Plague**
Mirage Arcana
Persistent Image
Seeming
Symbol of Sleep
True Seeing

6th-Level Cleric Spells
Animate Objects
Dispel Magic, Greater
Find the Path
Forbiddance
Mislead
Owl's Wisdom, Mass
Planar Ally
Programmed Image
Prying Eyes
Symbol of Persuasion
Veil
Wind Walk

7th-Level Cleric Spells
Analyse Dweomer
Control Weather
Permanent Image
Project Image
Repulsion
Reverse Gravity
Scrying, Greater
Simulacrum
Shadow Walk
Statue
Word of Chaos

8th-Level Cleric Spells
Antimagic Field
Cloak of Chaos
Creeping Doom**
Dimensional Lock
Discern Location
Planar Ally, Greater
Polymorph Any Object
Screen
Sympathy
Whirlwind

9th-Level Cleric Spells
Astral Projection
Elemental Swarm***
Foresight
Freedom
Miracle
Shapechange
Summon Monster IX
Timestop
Weird

Weapon of the Immortal: Dagger; +1 shock dagger

Symbol: A black spider silhouette.

Immortal's Alignment: CG

Appearance: Korotiku has two Manifestation Forms. One is a huge black spider, comically roly-poly, with a human face. The other is a tall, elegant dark-skinned Pearl Islander.

Names:
The Spider
The Trickster

Notes:
* Korotiku's goal is to trick or convince every sentient thing to think about everything as much as possible, bringing about a truthful understanding of reality.
** These spells should involve spiders whenever possible. This should be the cleric's preference anyhow.
*** Air elementals should be used whenever possible by the cleric.