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Alfric Oderbry

by John Walter Biles

Alfric Oderbry, Patriarch-Wannabe of the Church of Karameikos, Level 10 Elite Controller (Leader)
Medium natural humanoid XP 1000
Initiative +8 Senses Perception +10
HP 212; Bloodied 106
AC 26; Fortitude 24, Reflex 21, Will 25
Speed 5
m +2 Thundering Mace (standard; at-will) | Martial, Thunder, Weapon
+15 vs. AC; 1d8+5 Thunder or normal damage and he and one ally gain +2 to AC.
Thundering
All his Melee attacks add +2d6 Thunder damage on a crit. Once a day, as a free action, he does +1d8 thunder damage and pushes the target 1 square.
R Hold Person (standard; at-will) | Charm, Divine, Radiant
Ranged 10; +14 vs. Will; 1d8+5 Radiant damage and the target is Immobilised until the end of his next turn.
A Searing Light (standard; at-will) | Divine, Radiant
Area Burst 1 within 10; +14 vs. Reflex; 1d6+5 Radiant damage and his allies get +2 to hit the targets until the end of his next turn.
Protection from Enemies, Burst 1 Radius (standard; encounter) | Divine, Radiant, Zone
Close Burst 1; this zone adds +2 to all defences of all allies within the zone; any hostile creature who enters the zone is attacked upon entering and at the start of his turn: +14 vs. Will; 1d8+5 Radiant damage. The zone lasts until the end of his next turn. Sustain Minor: The zone lasts another turn.
Wrath of the Gods (standard; encounter) | Divine, Radiant
Area Burst 2 within 10; +14 vs. Fortitude; enemies take 3d8+5 Radiant damage and 5 ongoing Radiant damage (save ends). Allies in the area of effect gain 10 temp HP and have +2 to hit anyone taking ongoing Radiant damage.
Healing Word (Minor; 2/encounter) | Divine, Healing
Close Burst 5; targeted ally or self can spend a healing surge +2d6 extra HP recovered. (Alfric recovers 53+2d6)
Alignment Evil Languages Common
Skills Arcana +12, Diplomacy +15, Heal +15, History +12, Religion +12
Str 17 (+8) Dex 16 (+8) Wis 21 (+10)
Con 18 (+9) Int 15 (+7) Cha 21 (+10)
Equipment +2 Exalted Chainmail, +3 Holy Symbol, +2 Thundering Mace

Alfric Oderbry basically believes Traladarans exist to be the footstools of Thyatians; he can't understand why Stefan hasn't robbed them all of their last penny and handed it over to his Thyatian followers. He is determined to turn the Church of Karameikos to which he belongs into a church which teaches Thyatian supremacy. This is why he is Evil, though from his own viewpoint, he thinks he's just maintaining the natural order.