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Shaman and Druid Enchantment and Spell Research Rules

by Håvard

The rules for researching spells, creating new spells and creating magical items are mostly written with magic users and clerics in mind. But what about Shamans, Shamani and Druids? Below are some ideas:

 
GP COST FOR ENCHANTMENT/RESEARCH
These rules do not attempt to replace the GP cost system. For Shamans, Shamani and Druids, the items consumed in these rituals will often come in the form of herbs, animal sacrifices, grain, plants, incense and other goods at the equivalent of the GP value listed in the RC.

GAINTING WISDOM (THE LIBRARY)
For Magic users, having access to a library is a requirement for all spell research and magic item creation. While the RC doesn't go into much detail about how Gaz 3 discusses in more detail how libraries can work.

BINDING RITUALS (THE LABORATORY)
In order to create potions or magical items, a laboratory is often used by Wizards and Alchemists. These are the equivalents for the classes discussed here:

SPECIAL MATERIALS
This list is based on the rules from Gaz3 p 66, but materials work differently for these casters. Add the following modifier to chance of success:

Pearls, Crystals, Dinosaur Bones: +6%
Whale Bones, Rare stones: +4%
Rare, elaborately carved wood: +2%
Fine Leather, bones, claws or rare feathers +0%
Common wood: -2%
Common stones : -4%
Metal -6% (Forbidden for Druids)

SCROLLS & POTIONS
TBD

CONSTRUCTS
TBD

CREATING HUGE MAGICAL CONSTRUCTS AND VESSELS
TBD


I am thinking about changing the Nexus. Proposed change:

Calculating Lore Points: Normally each Spirit provides 500 Lore Points per HD.

Spirits include:


Constructs favored by Druids and Shamans (not including huge constructs):

Construct Construction: Normally, a special book is required to create a construct. While druids sometimes consult tomes and scrolls, there is an alternate method for Shamans who are often illiterate. This is called Secrets. Secrets are non-corporeal mysteries that can be obtained from a spirit (see previous post) after gaining its favor. A secret counts as a one time use item, even though it is not a physical object.