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Slizzark the Lurker Spell List

by Sheldon Morris

Slizzark the Lurker Spell List (Celestial of the Sphere of Energy)

Domains: Corruption, Evil, Hatred, Sphere of Energy, Suffering, Tyranny,

Special Clerical Powers: +2 bonus on saving throws against spells and spell-like effects OR +1 caster level on spells with the mind-affecting descriptor.

0-Level Cleric Spells (Orisons)
Daze
Detect Magic
Detect Poison
Ghost Sound
Inflict Minor Wounds
Mage Hand
Read Magic
Resistance
Touch of Fatigue

1st-Level Cleric Spells
Burning Hands
Charm Person
Command
Confusion, Lesser
Detect Good
Endure Elements
Magic Fang
Protection from Good
Summon Monster I

2nd-Level Cleric Spells
Death Knell
Eagle's Splendour
Enthral
Heat Metal
Hold Person
Remove Paralysis
Resist Energy
Summon Monster II
Undetectable Alignment

3rd-Level Cleric Spells
Blindness/Deafness
Contagion
Crushing Despair
Dispel Magic
Magic Circle against Good
Magic Fang, Greater
Searing Light
Suggestion
Summon Monster III

4th-Level Cleric Spells
Confusion
Dismissal
Divine Power
Enervation
Geas, Lesser
Giant Vermin*
Imbue with Spell Ability
Modify Memory
Summon Monster IV

5th-Level Cleric Spells
Command, Greater
Dispel Good
Evard's Black Tentacles
Feeblemind
Insect Plague*
Nightmare
Slay Living
Spell Resistance
Summon Monster V

6th-Level Cleric Spells
Animate Objects
Antilife Shell
Dispel Magic, Greater
Eagle's Splendour, Mass
Geas/Quest
Harm
Suggestion, Mass
Summon Monster VI
Symbol of Fear

7th-Level Cleric Spells
Analyse Dweomer
Blasphemy
Ethereal Jaunt
Eye Bite
Grasping Hand, Bigby's
Insanity
Summon Monster VII
Symbol of Weakness

8th-Level Cleric Spells
Antipathy
Charm Monster, Mass
Cloak of Chaos
Demand
Summon Monster VIII
Swimming Doom*
Symbol of Insanity

9th-Level Cleric Spells
Dominate Monster
Energy Drain
Gate
Soul Bind
Storm of Vengeance
Summon Monster IX

Weapon of the Immortal: Spear; +1 Bane of Aquatic Humanoids Spear

Symbol: An eye with an hypnotic spiral to the centre.

Immortal's Alignment: NE

Appearance: A female Kopru wearing a tiara of gold and holding a sceptre of coral in her fist.

Notes: * Substitute stinging shrimp for vermin. 'Swimming Doom' is similar to 'Creeping Doom' but adapted to an aquatic environment.
(This list uses information from Marco's work.)