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Snake; Sea Snake, Rattlesnake, and Rock Python

by Trevor Mellis

Medium Animal (Reptile): Sea Snake, Rattlesnake

Large Animal (Reptile): Rock Python

 

Sea Snake

Rattlesnake

Rock Python

Hit Dice:

3d8

3d8+6

5d8+10

Initiative:

+3

+3

+3

Speed:

Swim 20'

20' (Climb 20')

20' (Climb 20', Swim 20')

AC:

16 (+3 natural, +3 Dex.)

17 (+4 natural, +3 Dex.)

13 (+2 Dex, +2 natural, -1 size)

Attacks:

Bite +4 melee

Bite +3 melee

Bite +7 melee

Damage:

Bite 1d2-1 and poison

Bite 1d4+1 and poison

Bite 1d6+4

Face/Reach:

5' x 5' / 5'

5' x 10' / 5'

10' x 10' / 10'

Special Attacks:

Poison

Poison

Improved grab, Constrict 1d6+4

Special Qualities:

Scent

Scent

Scent

Saves:

Fort +3, Ref. +6, Will +2

Fort +4, Ref. +5, Will +2

Fort +5. Ref. +8, Will +2

Abilities:

Str. 8, Dex. 17, Con. 11,

Int. 1, Wis. 12, Cha. 2

Str. 9, Dex. 17, Con. 11,

Int. 1, Wis. 12, Cha. 2

Str. 18, Dex. 16, Con. 15,

Int. 2, Wis. 12, Cha. 2

Skills:

Swim +11, Climb +12, Hide +15, Listen +9, Spot +9

Balance +11, Climb +8, Hide +13, Listen +9, Spot +10

Balance +12, Climb +16, Hide +12, Listen +8, Spot +8

Feats:

Weapon finesse (bite)

Weapon finesse (bite)

-

Climate/Terrain:

Marine (ocean) only

Any temperate, esp. desert

Any tropical except desert

Organisation:

Solitary

Solitary

Solitary

Challenge Rating:

1

1

1

Treasure:

None

None

None

Alignment:

Neutral

Neutral

Neutral

Advancement:

Large (8 HD), Huge (15 HD)

Large (9 HD), Huge (18 HD)

Huge (11 HD), Gargantuan (22 HD)

 

 

 

 

Description:

Snakes are long, sinuous, legless reptiles. They come in two varieties: constrictors and vipers. Constrictors wrap around their prey and squeeze it to death (they can bite, too, for some damage); vipers bite their prey and inject poison. Snakes are found almost everywhere, avoiding only very cold places. Most snakes do no usually attack unless surprised or threatened. Most snakes are carnivores but prefer prey small enough for them to eat; when dining, they unhinge their jaws and swallow their prey whole.

 

Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks, and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.

 

 

 

Sea Snake: Sea snakes are adapted to living in the sea. All are poisonous. They average 6 feet in length, but can be much larger. A sea snake's bite is little more than a pinprick, and will go unnoticed 50% of the time. Unlike other snakes, sea snakes are aggressive and will attack humans.

Rattlesnake: Rattlesnakes generally range in size from 4' to 6' long, but larger snakes are possible. All are pale brown with white and grey scales set in a diamond pattern. On its tail is a dried, scaly rattle, which it often shakes to warn off intruders or attackers who are too large to eat.

Rock Python: This 30' long snake has brown and yellow scales set in a spiral pattern. It is found only in tropical areas, especially swamps and jungle where prey is abundant.

 

 

 

 

Combat:

Poison (Ex): Bite, Fortitude save (DC 11 for all sizes Large and smaller, DC 13 for a Huge cobra); initial and secondary damage 1d6+1 temporary Constitution.

Multiple Attacks: Rattlesnakes are very fast, and attack twice each round. (Each bite counts as a partial round attack.)

 

Poison (Ex): Bite, Fortitude save (DC 11 for all sizes Large and smaller, DC 13 for a Huge rattlesnake); initial damage 1d4 permanent Constitution, secondary damage 1d6 temporary Constitution.

Rock pythons hunt by grabbing prey with their mouths and then squeezing it with their powerful bodies.

 

Improved Grab (Ex): To use this ability, the python must hit with its bite attack. If it gets a hold, it can constrict.

 

Constrict (Ex): A python deals 1d6+4 points of damage with a successful grapple check against Medium-size or smaller creatures.