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Tzitzimitl

by John Walter Biles

These powerful evil spirits are each unique, though they share a common link to their master, Thanatos. Even Atzanteotl is wary of them, for some of them are vast in power, and he has pacted with them to keep them away from his people. Which sometimes works. Followers of the New Way are in theory not protected by the pact. In practice, Tzitzimitl mostly stay away from the Azcans and Schattenalfen, but if they have reason to meddle, they won’t stop to check your holy symbol first, unless they’re pretty sure your death will arouse Atzanteotl’s wrath. They can be found anywhere in the Hollow World but especially around the Azcan and Schattenalfen lands. Atzanteotl tells his followers they are the ones who killed the previous Sun and they’ll kill this one too if the flow of sacrifices ever stops. Each is unique in appearance but usually horrible. All are Paragon or Epic Tier creatures; most are Paragon level. A few examples are provided below.

K’awiil, Tzitzimitl Lord of Lightning and Thunder, Level 18 Elite Controller
Large aberrant humanoid XP 2000
Initiative +11 Senses Perception +13;
Resist Lightning 15 Thunder 15 Damage from Axes 20
Vulnerable Fire 10
HP 340; Bloodied 170
AC 34; Fortitude 31, Reflex 27, Will 32
Speed 8; Fly 10
m Serpent’s Bite (standard; at-will) | Lightning
+23 vs. AC; 1d10+7 Lightning Damage plus 5 ongoing Lightning Damage
r Thunderbolt (standard; at-will) | Thunder
+22 vs. Reflex; 2d8+7 Thunder and deafened (save ends)
Forked Lightning
Make two Thunderbolt attacks
Thunderstorm (standard; at will) | Lightning
Close Blast 3; +22 vs. Reflex; 1d10+7 Lightning Damage and Immobilised to the end of his next turn
Mighty Storm (standard; Refresh 5-6) | Lightning, Thunder
Burst 2 within 20 squares; +22 vs. Reflex; 2d8+7 Lightning or Thunder Damage and Slow (save ends)
Thunderlance (standard; Encounter) | Lightning
Close Blast 5; +22 vs. Reflex; 4d6+7 Lightning Damage and push the target 4 squares.
Wall of Lightning (standard; Daily) | Lightning
Conjures a 12 square long wall of lightning within 10 squares. Anyone who starts out next to it takes 2d6+7 Lightning Damage; it blocks line of sight and movement.
Alignment Chaotic Evil Languages Abyssal, Azcan, Schattenalfen, Supernal
Skills Bluff +21, Diplomacy +21, Insight +18, Nature +18
Str 22 (+15) Dex 14 (+11) Wis 18 (+13)
Con 18 (+13) Int 18 (+13) Cha 25 (+16)

K’awiil claims to be the embodiment of the power of his master Chac over lightning and thunder, Chac’s Thunder Axe made flesh. Whatever the truth, he is a potent Tzitzimitl who resembles a man with a serpent in place of one of his legs and an axe buried in his forehead, constantly dripping blood. He knows many rituals for evoking thunderstorms and frequent Lightning strikes. He likes to entice villages into making sacrifices to him in order to get desperately needed rain; then he devours them now that they’ve betrayed Atzanteotl by asking for his help. He has been slain several times, but while Chac lives, he always seems to return.

Tezcatlipoca, “Left Handed Hummingbird”, Level 16 Soldier
Medium aberrant Beast XP 1400
Initiative +14 Senses Perception +13
HP 158; Bloodied 79
AC 32; Fortitude 29, Reflex 28, Will 29
Speed 8; fly 8 (in bird form)
m Bite (standard; at-will)
+23 vs. AC; 2d8+7 damage
m Piercing Beak (standard; at-will)
+21 vs. Fortitude; 1d10+7 necrotic damage and target loses 1 healing surge due to blood loss.
m Obsidian Dagger (standard; at-will) | Necrotic, Weapon
+23 vs. AC; 1d10+7 damage and 10 ongoing necrotic damage
Howl of the Damned (standard; Refresh 5-6) | Fear, Psychic
+21 vs. Will; 3d10+6 Psychic Damage and Immobilised (save ends)
Surprise Attack (standard; Refresh 4-6)
Tezcatlipoca teleports up to 6 squares, then makes the basic attack appropriate for his current form. This counts as a Charge.
Bird Form (minor; at-will) | Polymorph
Tezcatlipoca can change shape between a Jaguar, a normal Azcan human, and a medium-sized hummingbird at will. He cannot use his bite attack as a bird or human, nor his beak attack as a hummingbird or human. He cannot use his obsidian dagger as either animal form.
Alignment Chaotic Evil Languages Neathar, Azcan, Primordial, Abyssal
Skills Bluff +19, Diplomacy +19, Insight +18, Streetwise +19
Str 22 (+14) Dex 18 (+12) Wis 20 (+13)
Con 22 (+14) Int 20 (+13) Cha 22 (+14)

Tezcatlipoca resembles a talking jaguar, though he can take on the form of a Medium-sized hummingbird too. He is a smooth, persuasive figure who finds weak-willed people and uses his political skills to advise them on moving up in society; this process tends to become more and more bloody and eventually either results in bloody tyranny or the person’s death. Either way is fine with him.

Xacoca, Tzitzimitl hunter, Level 14 Brute
Large aberrant humanoid (mantisoid) XP 1000
Initiative +9 Senses Perception +10; blindsight 10 (doesn’t work in any round in which it takes Thunder Damage)
Resist Fire 10, Necrotic 10, Radiant 10
Vulnerable Thunder 10
HP 171; Bloodied 85
AC 26; Fortitude 26, Reflex 23, Will 23
Speed 9
m Blades Arm (standard; at-will)
Reach 2; +17 vs. AC; 3d6+6 and 5 ongoing damage (save ends)
M Bite (standard; at-will)
+15 vs. Reflex; 2d6+6 and stunned (save ends)
Grab and Bite (standard; Refresh 5-6)
Make two Blades Arm attacks against the same target. If they both hit, make a Bite attack.
Alignment Chaotic Evil Languages Abyssal, Azcan, Schattenalfen, Supernal
Skills Athletics + 18, Endurance + 17, Stealth + 14
Str 23 (+13) Dex 14 (+9) Wis 16 (+10)
Con 21 (+12) Int 16 (+10) Cha 14 (+9)

Xacoca is a cunning hunter who resembles a giant praying mantis. His schemes are not very fancy, though he can outthink many people if he puts his mind to it. He can sense vibrations so as to navigate in the dark, but Thunder damage deafens him, blinding him in the dark.