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Weapon Mastery Level Limits

by Blacky the Blackball

That seems fairly sensible, although it's a bit too limiting for my tastes.

I'm also not sure about the logic of not being able to go from being a master swordsman to being a grand master swordsman without first becoming a master archer. The two don't seem in any way connected to me.

I think if I were limiting weapon mastery I'd do it in a much simpler manner - for example I'd simply put level prerequisites on the different levels of mastery, such as:

Basic = 1st
Skilled = 6th
Expert = 11th
Master = 15th
Grand Master = 23rd