Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links



Wyrd

by John Walter Biles

Wyrd are the bodies of dead elves, possessed by undead spirits. A ball of Necrotic energy floats by each of their hands; they may attack with them in melee or hurl one or both at targets to explode; if they lose one of their spheres a new one appears at the end of their turn. They resemble dead elves, often with shaven heads, made of shadow stuff.

Wyrd Level 6 Artillery
Medium shadow humanoid (undead) XP 250
Initiative +7 Senses Perception +11, darkvision
HP 58; Bloodied 29
AC 18; Fortitude 17, Reflex 18, Will 17
Speed 6
Resist Necrotic 10
Vulnerable Radiant 5
m Wyrd Sphere (standard; at-will) | Arcane
+13 vs. AC; 1d10+4 Necrotic Damage
Wyrd Redoubled (standard; at-will) | Arcane
The Wyrd makes two Wyrd Sphere attacks
Hurl Wyrd Sphere (standard; at-will) | Arcane
Burst 1 within 10 squares; +11 vs. Reflex; 1d6+4 Necrotic damage to all within burst
Twin Blast (standard; Refresh 5-6)
The Wyrd makes 2 Hurl Wyrd Sphere attacks.
Elf Slayer
All Wyrd attacks do +1d6 damage vs. Elves
Alignment Chaotic Evil Languages Common, Elven
Skills Perception +11
Str 12 (+4) Dex 19 (+7) Wis 16 (+6)
Con 16 (+6) Int 10 (+3) Cha 12 (+4)

Greater Wyrd Level 12 Artillery
Medium shadow humanoid (undead) XP 700
Initiative +12 Senses Perception +15, darkvision
HP 94; Bloodied 47
AC 24; Fortitude 23, Reflex 24, Will 23
Speed 6
Resist Necrotic 20
Vulnerable Radiant 10
m Wyrd Sphere (standard; at-will) | Arcane
+19 vs. AC; 2d6+5 Necrotic Damage
Wyrd Redoubled (standard; at-will) | Arcane
The Wyrd makes two Wyrd Sphere attacks
Hurl Wyrd Sphere (standard; at-will) | Arcane
Burst 2 within 20 squares; +17 vs. Reflex; 1d8+5 Necrotic damage and Immobilised (save ends) to all within burst
Twin Blast (standard; Refresh 5-6)
The Wyrd makes 2 Hurl Wyrd Sphere attacks.
Elf Slayer
All Wyrd attacks do +2d6 damage vs. Elves, but cannot Immobilise Elves.
Horrible Visage (standard; Refresh 6)
Close Burst 5; +17 vs Will; target is dominated to take a move action away from the Wyrd each turn (save ends)
Alignment Chaotic Evil Languages Common, Elven
Skills Perception +15
Str 14 (+8) Dex 22 (+12) Wis 19 (+10)
Con 19 (+10) Int 12 (+7) Cha 12 (+7)