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Glantrian Scholastic Insomniacs

by Aoz

Glantrian Scholastic Insomniacs's location was situated in Glantri, within the Glantri Great School of Magic by Robin operating since 12.1020.

The Glantrian Scholastic Insomniacs was founded by five young spellcasters were up late studying for a test and the group stumble on a treasure map. After, passing the test and on winter break, the group set off spot on the map (The treasure was already found years ago).

Together they defeated a bandit that was stealing from the nearby town and returned all the stolen loot [Since, all the wizards have poor backgrounds they decided to return all the treasure]. The townspeople were so grateful that they rewarded the group the old hermit's cave (the bandit's hideout). The group thought it was nice of the town. The cave that they renamed the Vault even has a hot spring where they discovered a magic item.

The Five Founders used the item they found while on an adventure...and discovered a dream world like no other.

The Glantrian Scholastic Insomniacs chooses new members to join each year.

The young spellcasters think the world of Yeccura this is an amazing game but lose in 15 days (they used some cantrip scrolls and got the weakest avatars). The group uses the stone artifact of Faexourion and help playing the game. The surprising thing is 1000 victory points can be exchanged for 1 dc in Mystara and this help form the society.

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The founders are all peasant wizards.

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Five Founders (3rd level magic-users): AC 8; MV 40'; hp 7; #AT 1; D 1-4+1; Save MU 3; M 8; AL L; Spells: Speed Read, sleep, & invisibility along with Magic Items: Silver dagger and ring of Faexourion (lesser).
-- +4 item or scroll -- | Silver
Rose Cooke (F), Kravius Hill (M), Grigorim Morgon (M), Lara Zunec (F) and Darragh MacDonlevy (M)

Glantrian Scholastic Insomniacs New Recruits (32): AC 9; MV 40'; HD 1; hp 4; #AT 1; D 1-4; Save Normal Man; M 9; AL N; [apprentice wizards] and ring of Faexourion (lesser) \ 70% of students halfway to first level.
-- Cantrip scroll -- | Glass

Glantrian Scholastic Insomniacs (3): AC 8; MV 40'; hp 7; #AT 1; D 1-4+1; Save MU 1; M 8; AL N; Spells: Speed Reading and Magic Item: Potion of Healing and ring of Faexourion (lesser)
-- +1 item or scroll -- | Wood

10 honorary Glantrian Scholastic Insomniacs members (teachers to even a Prince or two):
The teachers and Princes find this to be an interesting game.
-- equal to +3 item or scroll -- | Copper

Glantrian Scholastic Insomniacs (1): Tomuro Mobumasu (M), AC 4; MV 40'; hp 7; #AT 1; D 1-4+3; Save MU 7 (2nd Circle Illusionist/Dream); M 8; AL C; Spells: Speed Read, magic shield, sleep, invisibility, locate object, fly, vampiric touch and charm monster along with the Magic Items: Bracer AC 4; Greater Ring of Faexourion (Elite Crown), He is reporting mostly everything that happening to his circle, has access to 30,000 dc, Bag of holding and dagger+3.
Started as an 8th level (cleric) dream avatar with stats of 15 along with 400 victory points and 800 talons. Currently, level 12 (cleric) with a Healing Clinic with 5000 VP points and 24,000 talons.

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Dream Stone of Faexourion

This is not the only stone (2 more exist in other dimensions but work in slightly different ways).

Ring of Faexourion (lesser): connect to your Dream Avatar for 4 hours while sleeping per day.

Greater Ring of Faexourion (Elite): connect to your Dream Avatar for 8 hours while sleeping per day.

Total amount of Dreamers in all 3 dimensions:
1.1021: 500
1.1022: 50,000
1.1023: 5 million

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Scrolls and Items along with Rank of Avatar

Glass:
cantrip scroll or minor magic item.
Wood:
+ 1 item or 1st to 2nd level scroll.
Stone:
+ 2 item or a 3rd to 5th level scroll.
Copper:
+ 3 item or 6th to 8th level scroll.
Silver:
+ 4 item or 9th level scroll.
Gold:
+ 5 item
Crown:
Minor Artifact
Mythril:
Lesser Artifact
Orichalcum:
Greater Artifact
Insomniac:
Major Artifact

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Dream Avatar: Starting Class, Stats, and Victory Points

Glass:
starts as a 1st level dream avatar with stats of 9 along with 50 victory points and 100 talons.
Wood:
starts as a 2nd level dream avatar with stats of 10 along with 100 victory points and 200 talons.
Stone:
starts as a 3rd level dream avatar with stats of 11 along with 150 victory points and 300 talons.
Copper:
starts as a 4th level dream avatar with stats of 12 along with 200 victory points and 400 talons.
Silver:
starts as a 5th level dream avatar with stats of 13 along with 250 victory points and 500 talons.
Gold:
starts as a 6th level dream avatar with stats of 14 along with 300 victory points and 600 talons.
Crown:
starts as an 8th level dream avatar with stats of 15 along with 400 victory points and 800 talons.
Mythril:
starts as an 10th level dream avatar with stats of 16 along with 500 victory points and 1000 talons.
Orichalcum:
starts as an 12th level dream avatar with stats of 17 along with 600 victory points and 1200 talons.
Insomniac:
starts as an 14th level dream avatar with stats of 18 along with 700 victory points and 1400 talons.

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The World of Yeccura

"You awaken before a beautiful ghostly woman. I was Faexourion and created this wonderous game. The nightmares have invaded the dream world of Yeccura and have conquered it.

This is the last stronghold of the Oezyght Empire in the Desert. Since I made this game, I made this image of myself gesturing to the ghostly figure and made myself the "protector" of this dream world.

This game was based on a fantasy story I read long ago. Help rebuild the fallen empire, retake the world from the nightmares and earn victory points (or VIP points) that can turn into real world rewards. You play in this dream as your dream avatar, battling and surviving while gaining Victory Points. In this world, anything is possible: the outcomes of your challenges are decided by chance, will and your resolve. Guide your dream avatar with other avatars against nightmares than reap the rewards. Good Luck, Dreamer!!"

The Dream Guide will help the Avatar:
Lore, Locations and knowledge based on Intelligence.
You must adventure and defeat the nightmare creatures in this world.